unreal.MetaSoundEditorViewModel

class unreal.MetaSoundEditorViewModel(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaSoundViewModel

Editor viewmodel for MetaSounds. Creates MetaSoundEditorBuilderListener bindings upon initialization, allowing changes made to assets in the MetaSound Editor to be reflected in UMG widgets.

C++ Source:

  • Plugin: TechAudioTools

  • Module: TechAudioToolsMetaSoundEditor

  • File: MetaSoundEditorViewModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • author (str): [Read-Write] Sets the author of the initialized MetaSound.

  • category_hierarchy (Array[Text]): [Read-Write] Sets the category hierarchy of the initialized MetaSound.

  • description (Text): [Read-Write] Sets the description of the initialized MetaSound.

  • display_name (Text): [Read-Write] Sets the display name of the initialized MetaSound.

  • is_deprecated (bool): [Read-Write] Sets the initialized MetaSound asset as deprecated.

  • is_initialized (bool): [Read-Write] True if this MetaSound Viewmodel has been initialized.

  • is_preset (bool): [Read-Write] True if the initialized MetaSound is a preset.

  • keywords (Array[Text]): [Read-Write] Sets the keywords of the initialized MetaSound.

property author: str

[Read-Write] Sets the author of the initialized MetaSound.

Type:

(str)

property category_hierarchy: None

[Read-Write] Sets the category hierarchy of the initialized MetaSound.

Type:

(Array[Text])

property description: Text

[Read-Write] Sets the description of the initialized MetaSound.

Type:

(Text)

property display_name: Text

[Read-Write] Sets the display name of the initialized MetaSound.

Type:

(Text)

property is_deprecated: bool

[Read-Write] Sets the initialized MetaSound asset as deprecated.

Type:

(bool)

property keywords: None

[Read-Write] Sets the keywords of the initialized MetaSound.

Type:

(Array[Text])