unreal.MetaHumanViewportCameraState¶
- class unreal.MetaHumanViewportCameraState¶
Bases:
StructBaseMetaHuman Viewport Camera State
C++ Source:
Plugin: MetaHuman
Module: MetaHumanCore
File: MetaHumanViewportSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
camera_speed(float): [Read-Only]location(Vector): [Read-Only] The current camera location for this Promoted Framelook_at(Vector): [Read-Only] The current camera LookAt position for this Promoted Framemax_camera_speed(float): [Read-Only]min_camera_speed(float): [Read-Only]rotation(Rotator): [Read-Only] The current camera rotation for this Promoted Frameview_fov(float): [Read-Only] The Camera FoV from when the view was promoted