unreal.MetaHumanTakeView¶
- class unreal.MetaHumanTakeView(video: ImgMediaSource = Ellipsis, video_timecode_present: bool = False, video_timecode: Timecode = Ellipsis, video_timecode_rate: FrameRate = Ellipsis, depth: ImgMediaSource = Ellipsis, depth_timecode_present: bool = False, depth_timecode: Timecode = Ellipsis, depth_timecode_rate: FrameRate = Ellipsis)¶
Bases:
StructBaseMetaHuman Take View
C++ Source:
Plugin: MetaHuman
Module: MetaHumanCaptureSource
File: MetaHumanTakeData.h
Editor Properties: (see get_editor_property/set_editor_property)
depth(ImgMediaSource): [Read-Only]depth_timecode(Timecode): [Read-Only]depth_timecode_present(bool): [Read-Only]depth_timecode_rate(FrameRate): [Read-Only]video(ImgMediaSource): [Read-Only]video_timecode(Timecode): [Read-Only]video_timecode_present(bool): [Read-Only]video_timecode_rate(FrameRate): [Read-Only]
- property depth: ImgMediaSource¶
[Read-Only]
- Type:
- property video: ImgMediaSource¶
[Read-Only]
- Type: