unreal.MetaHumanTakeView

class unreal.MetaHumanTakeView(video: ImgMediaSource = Ellipsis, video_timecode_present: bool = False, video_timecode: Timecode = Ellipsis, video_timecode_rate: FrameRate = Ellipsis, depth: ImgMediaSource = Ellipsis, depth_timecode_present: bool = False, depth_timecode: Timecode = Ellipsis, depth_timecode_rate: FrameRate = Ellipsis)

Bases: StructBase

MetaHuman Take View

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanCaptureSource

  • File: MetaHumanTakeData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • depth (ImgMediaSource): [Read-Only]

  • depth_timecode (Timecode): [Read-Only]

  • depth_timecode_present (bool): [Read-Only]

  • depth_timecode_rate (FrameRate): [Read-Only]

  • video (ImgMediaSource): [Read-Only]

  • video_timecode (Timecode): [Read-Only]

  • video_timecode_present (bool): [Read-Only]

  • video_timecode_rate (FrameRate): [Read-Only]

property depth: ImgMediaSource

[Read-Only]

Type:

(ImgMediaSource)

property depth_timecode: Timecode

[Read-Only]

Type:

(Timecode)

property depth_timecode_present: bool

[Read-Only]

Type:

(bool)

property depth_timecode_rate: FrameRate

[Read-Only]

Type:

(FrameRate)

property video: ImgMediaSource

[Read-Only]

Type:

(ImgMediaSource)

property video_timecode: Timecode

[Read-Only]

Type:

(Timecode)

property video_timecode_present: bool

[Read-Only]

Type:

(bool)

property video_timecode_rate: FrameRate

[Read-Only]

Type:

(FrameRate)