unreal.MetaHumanPipelineSlotSelectionData

class unreal.MetaHumanPipelineSlotSelectionData

Bases: StructBase

An item selected for a slot, with additional data about the selection.

It’s a fine distinction, but FMetaHumanPipelineSlotSelection is like a key that identifies the selection, which may be passed around via public APIs. This struct contains data that is used to process the selection.

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterPalette

  • File: MetaHumanPipelineSlotSelectionData.h