unreal.MetaHumanMigrationDatabase¶
- class unreal.MetaHumanMigrationDatabase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetContains all assets collections that will be used for migration.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterMigrationEditor
File: MetaHumanMigrationDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
assets(Map[MetaHumanMigrationDataAssetType, MetaHumanMigrationAssetCollection]): [Read-Write] Maps migration asset type against the collection object