unreal.MetaHumanIdentityPart

class unreal.MetaHumanIdentityPart(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

The base class for any Part that can be added to a MetaHumanIdentity

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanIdentity

  • File: MetaHumanIdentityParts.h

diagnostics_indicates_processing_issue() Text or None

Returns true if diagnostics indicates an issue processing this part, and also passes back a warning message if a diagnostic issue has been found

Returns:

out_diagnostics_warning_message (Text):

Return type:

Text or None

initialize() None

Perform any initialization required after the Part is created