unreal.MetaHumanDefaultPipelineType¶
- class unreal.MetaHumanDefaultPipelineType¶
Bases:
EnumBaseDefault pipelines for selection in the tool, should be in sync with the pipelines in UMetaHumanCharacterPaletteProjectSettings
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacter
File: MetaHumanCharacterAssemblySettings.h
- CINEMATIC: MetaHumanDefaultPipelineType = Ellipsis¶
0
- DCC: MetaHumanDefaultPipelineType = Ellipsis¶
3
- OPTIMIZED: MetaHumanDefaultPipelineType = Ellipsis¶
1
- UEFN: MetaHumanDefaultPipelineType = Ellipsis¶
2