unreal.MetaHumanDefaultPipelineType

class unreal.MetaHumanDefaultPipelineType

Bases: EnumBase

Default pipelines for selection in the tool, should be in sync with the pipelines in UMetaHumanCharacterPaletteProjectSettings

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterAssemblySettings.h

CINEMATIC: MetaHumanDefaultPipelineType = Ellipsis

0

DCC: MetaHumanDefaultPipelineType = Ellipsis

3

OPTIMIZED: MetaHumanDefaultPipelineType = Ellipsis

1

UEFN: MetaHumanDefaultPipelineType = Ellipsis

2