unreal.MetaHumanDNAExportParams¶
- class unreal.MetaHumanDNAExportParams(project_path: str = '', external_path: str = '', dna_head: bool = False, dna_body: bool = False, overwrite_existing_assets: bool = False)¶
Bases:
StructBaseParameters for DNA export.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterEditor
File: MetaHumanCharacterExportBlueprintLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
dna_body(bool): [Read-Write] Export body DNA.dna_head(bool): [Read-Write] Export head DNA.external_path(str): [Read-Write] Output folder on disk for the exported .dna files.Optional: if left empty, no files are written to disk and only the project-path asset export is performed. At least one of ProjectPath or ExternalPath must be set to a valid value; both may be set to export in parallel.
overwrite_existing_assets(bool): [Read-Write] Overwrites onto the existing DNA assets. Only applies to project path export. If false, creates new unique asset names.project_path(str): [Read-Write] Project content path for the exported DNA assets (e.g. “/Game/MetaHumans”).Optional: if left empty, no project (in-editor) assets are created and only the external file export is performed. At least one of ProjectPath or ExternalPath must be set to a valid value; both may be set to export in parallel.
- property external_path: str¶
[Read-Write] Output folder on disk for the exported .dna files.
Optional: if left empty, no files are written to disk and only the project-path asset export is performed. At least one of ProjectPath or ExternalPath must be set to a valid value; both may be set to export in parallel.
- Type:
(str)
- property overwrite_existing_assets: bool¶
[Read-Write] Overwrites onto the existing DNA assets. Only applies to project path export. If false, creates new unique asset names.
- Type:
(bool)
- property project_path: str¶
[Read-Write] Project content path for the exported DNA assets (e.g. “/Game/MetaHumans”).
Optional: if left empty, no project (in-editor) assets are created and only the external file export is performed. At least one of ProjectPath or ExternalPath must be set to a valid value; both may be set to export in parallel.
- Type:
(str)