unreal.MetaHumanConfig

class unreal.MetaHumanConfig(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

MetaHuman Config Asset

Holds configuration info used by other MetaHuman components.

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanConfig

  • File: MetaHumanConfig.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • type (MetaHumanConfigType): [Read-Only]

  • version (str): [Read-Write]

read_from_directory(path) bool

Read from Directory

Parameters:

path (str)

Return type:

bool