unreal.MetaHumanConfig¶
- class unreal.MetaHumanConfig(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectMetaHuman Config Asset
Holds configuration info used by other MetaHuman components.
C++ Source:
Plugin: MetaHuman
Module: MetaHumanConfig
File: MetaHumanConfig.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write]type(MetaHumanConfigType): [Read-Only]version(str): [Read-Write]