unreal.MetaHumanCharacterTargetTrackingResultsCollection¶
- class unreal.MetaHumanCharacterTargetTrackingResultsCollection(per_mesh_tracking_results: None = {})¶
Bases:
StructBaseMetaHuman Character Target Tracking Results Collection
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacter
File: MetaHumanCharacterTargetKeyPoints.h
Editor Properties: (see get_editor_property/set_editor_property)
per_mesh_tracking_results(Map[MetaHumanCharacterTargetMeshKey, MetaHumanCharacterTargetTrackingResults]): [Read-Write]