unreal.MetaHumanCharacterPaletteBuildQuality¶
- class unreal.MetaHumanCharacterPaletteBuildQuality¶
Bases:
EnumBaseThe level of quality that the Palette content should be or was built for.
In future, Pipelines may be able to define their own quality levels. For now, this is a fixed list.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterPalette
File: MetaHumanCharacterPipeline.h
- PREVIEW: MetaHumanCharacterPaletteBuildQuality = Ellipsis¶
Reduced quality for the purpose of quick preview while editing
- Type:
1
- PRODUCTION: MetaHumanCharacterPaletteBuildQuality = Ellipsis¶
Full, shipping quality
- Type:
0