unreal.MetaHumanCharacterFoundationMakeupProperties

class unreal.MetaHumanCharacterFoundationMakeupProperties(apply_foundation: bool = False, preset_index: int = 0, color: LinearColor = Ellipsis, intensity: float = 0.0, roughness: float = 0.0, concealer: float = 0.0)

Bases: StructBase

MetaHuman Character Foundation Makeup Properties

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterMakeup.h

Editor Properties: (see get_editor_property/set_editor_property)

  • apply_foundation (bool): [Read-Write]

  • color (LinearColor): [Read-Write]

  • concealer (float): [Read-Write]

  • intensity (float): [Read-Write]

  • preset_index (int32): [Read-Write]

  • roughness (float): [Read-Write]

property apply_foundation: bool

[Read-Write]

Type:

(bool)

property color: LinearColor

[Read-Write]

Type:

(LinearColor)

property concealer: float

[Read-Write]

Type:

(float)

property intensity: float

[Read-Write]

Type:

(float)

property preset_index: int

[Read-Write]

Type:

(int32)

property roughness: float

[Read-Write]

Type:

(float)