unreal.MetaHumanCharacterFoundationMakeupProperties¶
- class unreal.MetaHumanCharacterFoundationMakeupProperties(apply_foundation: bool = False, preset_index: int = 0, color: LinearColor = Ellipsis, intensity: float = 0.0, roughness: float = 0.0, concealer: float = 0.0)¶
Bases:
StructBaseMetaHuman Character Foundation Makeup Properties
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacter
File: MetaHumanCharacterMakeup.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_foundation(bool): [Read-Write]color(LinearColor): [Read-Write]concealer(float): [Read-Write]intensity(float): [Read-Write]preset_index(int32): [Read-Write]roughness(float): [Read-Write]
- property color: LinearColor¶
[Read-Write]
- Type: