unreal.MetaHumanCharacterEnvironmentLightRig

class unreal.MetaHumanCharacterEnvironmentLightRig(outer: Object | None = None, name: Name | str = 'None')

Bases: Interface

MetaHuman Character Environment Light Rig

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterEditor

  • File: MetaHumanCharacterEnvironmentLightRig.h

set_rotation(rotation) None

Sets the rotation of the light rig

Parameters:

rotation (float)