unreal.MetaHumanCharacterEditorPipeline

class unreal.MetaHumanCharacterEditorPipeline(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

The editor-only component of a UMetaHumanCharacterPipeline.

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterPalette

  • File: MetaHumanCharacterEditorPipeline.h