unreal.MetaHumanCaptureVoidResult

class unreal.MetaHumanCaptureVoidResult

Bases: StructBase

DEPRECATED: This functionality is now available in the CaptureManager/CaptureManagerDevices module.

C++ Source:

  • Plugin: MetaHuman

  • Module: MetaHumanCaptureSource

  • File: MetaHumanCaptureSource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • code (int32): [Read-Only]

  • is_valid (bool): [Read-Only] Note: We can’t use UE_DEPRECATED to deprecate this type unfortunately. If we try, we hit warnings in TTuple which we can’t suppress, or else warnings in UHT generated files which we likewise can’t suppress.

  • message (str): [Read-Only]