unreal.MetaHumanCaptureVoidResult¶
- class unreal.MetaHumanCaptureVoidResult¶
Bases:
StructBaseDEPRECATED: This functionality is now available in the CaptureManager/CaptureManagerDevices module.
C++ Source:
Plugin: MetaHuman
Module: MetaHumanCaptureSource
File: MetaHumanCaptureSource.h
Editor Properties: (see get_editor_property/set_editor_property)
code(int32): [Read-Only]is_valid(bool): [Read-Only] Note: We can’t use UE_DEPRECATED to deprecate this type unfortunately. If we try, we hit warnings in TTuple which we can’t suppress, or else warnings in UHT generated files which we likewise can’t suppress.message(str): [Read-Only]