unreal.MetaHumanAssetDetailsEntry

class unreal.MetaHumanAssetDetailsEntry(name: Text = '', size: int = 0)

Bases: StructBase

Description of a sub-asset

C++ Source:

  • Plugin: MetaHumanSDK

  • Module: MetaHumanSDKEditor

  • File: MetaHumanAssetManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Text): [Read-Write]

  • size (int32): [Read-Write]

property name: Text

[Read-Only]

Type:

(Text)

property size: int

[Read-Only]

Type:

(int32)