unreal.MetaHumanActorDrivingAnimationMode

class unreal.MetaHumanActorDrivingAnimationMode

Bases: EnumBase

How the actor should handle animation playback

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterPaletteEditor

  • File: MetaHumanCharacterEditorActorInterface.h

FROM_RETARGET_SOURCE: MetaHumanActorDrivingAnimationMode = Ellipsis

Animation will be handled by a retargeting component

Type:

0

MANUAL: MetaHumanActorDrivingAnimationMode = Ellipsis

Animation will be played directly in the components

Type:

1