unreal.MeshVertexPainterLibrary
¶
- class unreal.MeshVertexPainterLibrary(outer=None, name='None')¶
Bases:
unreal.BlueprintFunctionLibrary
Mesh Vertex Painter Kismet Library
C++ Source:
Module: Engine
File: MeshVertexPainterKismetLibrary.h
- classmethod paint_vertices_lerp_along_axis(static_mesh_component, start_color, end_color, axis, convert_to_srgb=True) → None¶
Paints vertex colors on a mesh component lerping from the start to the end color along the specified axis.
- Parameters
static_mesh_component (StaticMeshComponent) –
start_color (LinearColor) –
end_color (LinearColor) –
axis (VertexPaintAxis) –
convert_to_srgb (bool) –
- classmethod paint_vertices_single_color(static_mesh_component, fill_color, convert_to_srgb=True) → None¶
Paints vertex colors on a mesh component in a specified color.
- Parameters
static_mesh_component (StaticMeshComponent) –
fill_color (LinearColor) –
convert_to_srgb (bool) –
- classmethod remove_painted_vertices(static_mesh_component) → None¶
Removes vertex colors on a mesh component
- Parameters
static_mesh_component (StaticMeshComponent) –