unreal.MeshReconstructorBase

class unreal.MeshReconstructorBase(outer=None, name='None')

Bases: unreal.Object

Mesh Reconstructor Base

C++ Source:

  • Module: MRMesh

  • File: MeshReconstructorBase.h

is_reconstruction_paused() → bool

Is Reconstruction Paused

Returns

Return type

bool

is_reconstruction_started() → bool

Is Reconstruction Started

Returns

Return type

bool

pause_reconstruction() → None

Pause Reconstruction

start_reconstruction() → None

Start Reconstruction

stop_reconstruction() → None

Stop Reconstruction