unreal.MeshLODSelectionType

class unreal.MeshLODSelectionType

Bases: EnumBase

EMesh LODSelection Type

C++ Source:

  • Module: Engine

  • File: MeshMergingSettings.h

ALL_LODS: MeshLODSelectionType = Ellipsis

Whether or not to export all of the LODs found in the source meshes

Type:

0

ALL_LO_DS: MeshLODSelectionType = Ellipsis

Use ALL_LODS)

Type:

0

Type:

Whether or not to export all of the LODs found in the source meshes (deprecated

CALCULATE_LOD: MeshLODSelectionType = Ellipsis

Whether or not to calculate the appropriate LOD model for the given screen size

Type:

2

LOWEST_DETAIL_LOD: MeshLODSelectionType = Ellipsis

Whether or not to use the lowest-detail LOD

Type:

3

SPECIFIC_LOD: MeshLODSelectionType = Ellipsis

Whether or not to export all of the LODs found in the source meshes

Type:

1