unreal.MeshDeformer
¶
- class unreal.MeshDeformer(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
Object
Base class for mesh deformer assets. Mesh deformers can be added to mesh components to implement flexible deformation systems. A UMeshDeformer needs to implement creation of a UMeshDeformerInstance which will apply deformer actions and store deformer state.
C++ Source:
Module: Engine
File: MeshDeformer.h