unreal.MeshDeformer¶
- class unreal.MeshDeformer(outer=None, name='None')¶
Bases:
unreal.ObjectBase class for mesh deformer assets. Mesh deformers can be added to mesh components to implement flexible deformation systems. A UMeshDeformer needs to implement creation of a UMeshDeformerInstance which will apply deformer actions and store deformer state.
C++ Source:
Module: Engine
File: MeshDeformer.h