unreal.MeshCutterPerCutMeshSelection

class unreal.MeshCutterPerCutMeshSelection

Bases: EnumBase

EMesh Cutter Per Cut Mesh Selection

C++ Source:

  • Plugin: Fracture

  • Module: FractureEngine

  • File: FractureEngineFracturing.h

ALL: MeshCutterPerCutMeshSelection = Ellipsis

Use all cut meshes for every cut

Type:

0

RANDOM: MeshCutterPerCutMeshSelection = Ellipsis

Choose which cut mesh to use from the mesh array randomly, per cut

Type:

1

SEQUENTIAL: MeshCutterPerCutMeshSelection = Ellipsis

Choose which cut mesh to use from the mesh array sequentially, starting with the first mesh and cycling through, per cut

Type:

2