unreal.MeshApproximationGroundPlaneClippingPolicy
¶
- class unreal.MeshApproximationGroundPlaneClippingPolicy¶
Bases:
EnumBase
EMesh Approximation Ground Plane Clipping Policy
C++ Source:
Module: Engine
File: MeshMerging.h
- CUT_AND_FILL_WITH_Z_PLANE: MeshApproximationGroundPlaneClippingPolicy¶
3
- CUT_WITH_Z_PLANE: MeshApproximationGroundPlaneClippingPolicy¶
2
- DISCARD_WITH_Z_PLANE: MeshApproximationGroundPlaneClippingPolicy¶
1
- NO_GROUND_CLIPPING: MeshApproximationGroundPlaneClippingPolicy¶
0