unreal.MergeAnimLayerSettings

class unreal.MergeAnimLayerSettings(baking_key_settings: BakingKeySettings = Ellipsis, frame_increment: int = 0, reduce_keys: bool = False, tolerance_percentage: float = 0.0)

Bases: StructBase

Merge Anim Layer Settings

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: AnimLayers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • baking_key_settings (BakingKeySettings): [Read-Write]

  • frame_increment (int32): [Read-Write]

  • reduce_keys (bool): [Read-Write]

  • tolerance_percentage (float): [Read-Write]

property baking_key_settings: BakingKeySettings

[Read-Write]

Type:

(BakingKeySettings)

property frame_increment: int

[Read-Write]

Type:

(int32)

property reduce_keys: bool

[Read-Write]

Type:

(bool)

property tolerance_percentage: float

[Read-Write]

Type:

(float)