unreal.MergeAnimLayerSettings¶
- class unreal.MergeAnimLayerSettings(baking_key_settings: BakingKeySettings = Ellipsis, frame_increment: int = 0, reduce_keys: bool = False, tolerance_percentage: float = 0.0)¶
Bases:
StructBaseMerge Anim Layer Settings
C++ Source:
Plugin: ControlRig
Module: ControlRigEditor
File: AnimLayers.h
Editor Properties: (see get_editor_property/set_editor_property)
baking_key_settings(BakingKeySettings): [Read-Write]frame_increment(int32): [Read-Write]reduce_keys(bool): [Read-Write]tolerance_percentage(float): [Read-Write]
- property baking_key_settings: BakingKeySettings¶
[Read-Write]
- Type: