unreal.MegascansMaterialParentSettings¶
- class unreal.MegascansMaterialParentSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DeveloperSettingsMegascans Material Parent Settings
C++ Source:
Plugin: Fab
Module: Fab
File: InterchangeMegascansPipeline.h
Editor Properties: (see get_editor_property/set_editor_property)
material_parents(Map[MegascanMaterialType, MegascanMaterialPair]): [Read-Write]