unreal.MegaMeshRemeshModifierTessellateMethod

class unreal.MegaMeshRemeshModifierTessellateMethod

Bases: EnumBase

EMega Mesh Remesh Modifier Tessellate Method

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartition

  • File: MeshPartitionRemeshModifierTypes.h

ADAPTIVE_REGULAR: MegaMeshRemeshModifierTessellateMethod = Ellipsis

Adaptive Red-Green tessellation, resolution increases gradually towards Modifier center

Type:

2

ADAPTIVE_RINGS: MegaMeshRemeshModifierTessellateMethod = Ellipsis

GLSL-style tessellation, resolution increases gradually towards Modifier center

Type:

1

UNIFORM_RINGS: MegaMeshRemeshModifierTessellateMethod = Ellipsis

GLSL-style tessellation, uniformly increases resolution on all triangles within Modifier bounds

Type:

0