unreal.MegaMeshRemeshModifierBoundaryMode

class unreal.MegaMeshRemeshModifierBoundaryMode

Bases: EnumBase

EMega Mesh Remesh Modifier Boundary Mode

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartition

  • File: MeshPartitionRemeshModifierTypes.h

FREE: MegaMeshRemeshModifierBoundaryMode = Ellipsis

Allow the boundary to move freely, including by the smoothing steps.

Type:

2

FULLY_CONSTRAINED: MegaMeshRemeshModifierBoundaryMode = Ellipsis

The boundaries of the covered region are not modified in any way. If their edges are much longer than the target remeshed edges, this could result in sliver triangles, since the interior vertices still need to connect to long edges.

Type:

0

SPLIT_ONLY: MegaMeshRemeshModifierBoundaryMode = Ellipsis

Allow the boundary edges to be split, but otherwise do not move them.

Type:

1