unreal.MediaStreamProxyPlayer

class unreal.MediaStreamProxyPlayer(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Media Stream Proxy Player. Forwards the player and texture from another Media Stream.

C++ Source:

  • Plugin: MediaStream

  • Module: MediaStream

  • File: MediaStreamProxyPlayer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • read_only (bool): [Read-Write] If true, the proxied stream won’t receive set calls.

property read_only: bool

[Read-Write] If true, the proxied stream won’t receive set calls.

Type:

(bool)