unreal.MediaIOMode¶
- class unreal.MediaIOMode¶
Bases:
StructBaseIdentifies a media mode.
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaIOCoreDefinitions.h
Editor Properties: (see get_editor_property/set_editor_property)
device_mode_identifier(int32): [Read-Only] The mode’s identifier for the device.frame_rate(FrameRate): [Read-Only] The mode’s frame rate.resolution(IntPoint): [Read-Only] The mode’s image resolution.standard(MediaIOStandardType): [Read-Only] The mode’s scanning type.