unreal.MediaIOConnection
¶
- class unreal.MediaIOConnection¶
Bases:
StructBase
Identifies an media connection.
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaIOCoreDefinitions.h
Editor Properties: (see get_editor_property/set_editor_property)
device
(MediaIODevice): [Read-Write] The device identifier.port_identifier
(int32): [Read-Write] The port of the video channel on the device.protocol
(Name): [Read-Write] The protocol used by the MediaFramework.quad_transport_type
(MediaIOQuadLinkTransportType): [Read-Write] The type of cable link used for that configurationtransport_type
(MediaIOTransportType): [Read-Write] The type of cable link used for that configuration