unreal.MediaIOConnection

class unreal.MediaIOConnection

Bases: StructBase

Identifies an media connection.

C++ Source:

  • Plugin: MediaIOFramework

  • Module: MediaIOCore

  • File: MediaIOCoreDefinitions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • device (MediaIODevice): [Read-Write] The device identifier.

  • port_identifier (int32): [Read-Write] The port of the video channel on the device.

  • protocol (Name): [Read-Write] The protocol used by the MediaFramework.

  • quad_transport_type (MediaIOQuadLinkTransportType): [Read-Write] The type of cable link used for that configuration

  • transport_type (MediaIOTransportType): [Read-Write] The type of cable link used for that configuration