unreal.MediaCaptureState¶
- class unreal.MediaCaptureState¶
Bases:
EnumBasePossible states of media capture.
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaCapture.h
- CAPTURING: MediaCaptureState = Ellipsis¶
Media is currently capturing.
- Type:
1
- ERROR: MediaCaptureState = Ellipsis¶
Unrecoverable error occurred during capture.
- Type:
0
- PREPARING: MediaCaptureState = Ellipsis¶
Media is being prepared for capturing.
- Type:
2
- STOPPED: MediaCaptureState = Ellipsis¶
Capture has been stopped.
- Type:
4
- STOP_REQUESTED: MediaCaptureState = Ellipsis¶
Capture has been stopped but some frames may need to be process.
- Type:
3