unreal.MediaCaptureState
¶
- class unreal.MediaCaptureState¶
Bases:
unreal.EnumBase
Possible states of media capture.
C++ Source:
Plugin: MediaIOFramework
Module: MediaIOCore
File: MediaCapture.h
- CAPTURING¶
Media is currently capturing.
- Type
1
- ERROR¶
Unrecoverable error occurred during capture.
- Type
0
- PREPARING¶
Media is being prepared for capturing.
- Type
2
- STOPPED¶
Capture has been stopped.
- Type
4
- STOP_REQUESTED¶
Capture has been stopped but some frames may need to be process.
- Type
3