unreal.MatteBoxFlag

class unreal.MatteBoxFlag(pitch: float = 0.0, roll: float = 0.0, length: float = 0.0)

Bases: StructBase

Matte Box Flag

C++ Source:

  • Module: Engine

  • File: Scene.h

Editor Properties: (see get_editor_property/set_editor_property)

  • length (float): [Read-Write] How long is the panel

  • pitch (float): [Read-Write] Angle of the panel with the lens barrel

  • roll (float): [Read-Write] Rotation of the panel around the lens barrel

property length: float

[Read-Write] How long is the panel

Type:

(float)

property pitch: float

[Read-Write] Angle of the panel with the lens barrel

Type:

(float)

property roll: float

[Read-Write] Rotation of the panel around the lens barrel

Type:

(float)