unreal.MatteBoxFlag¶
- class unreal.MatteBoxFlag(pitch: float = 0.0, roll: float = 0.0, length: float = 0.0)¶
Bases:
StructBaseMatte Box Flag
C++ Source:
Module: Engine
File: Scene.h
Editor Properties: (see get_editor_property/set_editor_property)
length(float): [Read-Write] How long is the panelpitch(float): [Read-Write] Angle of the panel with the lens barrelroll(float): [Read-Write] Rotation of the panel around the lens barrel