unreal.Matrix3D¶
- class unreal.Matrix3D(row0: Vector = Ellipsis, row1: Vector = Ellipsis, row2: Vector = Ellipsis)¶
Bases:
StructBaseCorresponds to pxr::GfMatrix3d. We don’t expose any methods though, this is just to facilitate reading/writing these types from USD.
C++ Source:
Plugin: USDCore
Module: UnrealUSDWrapper
File: UnrealUSDWrapper.h
Editor Properties: (see get_editor_property/set_editor_property)
row0(Vector): [Read-Write]row1(Vector): [Read-Write]row2(Vector): [Read-Write]