unreal.MathRBFInterpolateVectorFloat_Target
¶
- class unreal.MathRBFInterpolateVectorFloat_Target(target: Vector = Ellipsis, value: float = 0.0)¶
Bases:
StructBase
Vector->T
C++ Source:
Module: RigVM
File: RigVMFunction_MathRBFInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
target
(Vector): [Read-Write]value
(float): [Read-Write]