unreal.MathRBFInterpolateQuatVector_Target¶
- class unreal.MathRBFInterpolateQuatVector_Target(target: Quat = Ellipsis, value: Vector = Ellipsis)¶
Bases:
StructBaseMath RBFInterpolate Quat Vector Target
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathRBFInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
target(Quat): [Read-Write] Targetvalue(Vector): [Read-Write] Value