unreal.MathRBFInterpolateQuatFloat_Target
¶
- class unreal.MathRBFInterpolateQuatFloat_Target(target: Quat = Ellipsis, value: float = 0.0)¶
Bases:
StructBase
Quat -> T
C++ Source:
Module: RigVM
File: RigVMFunction_MathRBFInterpolate.h
Editor Properties: (see get_editor_property/set_editor_property)
target
(Quat): [Read-Write]value
(float): [Read-Write]