unreal.MaterialSubstitutionDataTable
¶
- class unreal.MaterialSubstitutionDataTable(search_string: str = '', string_match: EditorScriptingStringMatchType = Ellipsis, material_replacement: MaterialInterface = Ellipsis)¶
Bases:
TableRowBase
Simple struct for the table row used for UDataprepOperationsLibrary::SubstituteMaterials
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepOperationsLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
material_replacement
(MaterialInterface): [Read-Write] Material Replacement: Material to use for the substitutionsearch_string
(str): [Read-Write] Search String: Name of the material(s) to search for. Wildcard is supportedstring_match
(EditorScriptingStringMatchType): [Read-Write] String Match: Type of matching to perform with SearchString string
- property material_replacement: MaterialInterface¶
[Read-Only] Material Replacement: Material to use for the substitution
- Type:
- property search_string: str¶
[Read-Only] Search String: Name of the material(s) to search for. Wildcard is supported
- Type:
(str)
- property string_match: EditorScriptingStringMatchType¶
[Read-Only] String Match: Type of matching to perform with SearchString string
- Type: