unreal.MaterialSubSurfaceType¶
- class unreal.MaterialSubSurfaceType¶
Bases:
EnumBaseEMaterial Sub Surface Type
C++ Source:
Module: Engine
File: MaterialExpressionSubstrate.h
- MSS_DIFFUSION: MaterialSubSurfaceType = Ellipsis¶
Diffusion based sub-surface scattering
- Type:
3
- MSS_NONE: MaterialSubSurfaceType = Ellipsis¶
0
- MSS_SIMPLE_VOLUME: MaterialSubSurfaceType = Ellipsis¶
glass) where light is visible through the material
- Type:
5
- Type:
Approximation of optically thin slab (e.g.
- MSS_TWO_SIDED_WRAP: MaterialSubSurfaceType = Ellipsis¶
foliage)
- Type:
2
- Type:
Approximation using wrap-lighting and handling thin surface (e.g.
- MSS_WRAP: MaterialSubSurfaceType = Ellipsis¶
Approximation using wrap-lighting.
- Type:
1