unreal.MaterialProperty
¶
- class unreal.MaterialProperty¶
Bases:
EnumBase
EMaterialProperty
C++ Source:
Module: Engine
File: SceneTypes.h
- MP_AMBIENT_OCCLUSION: MaterialProperty¶
18
- MP_ANISOTROPY: MaterialProperty¶
9
- MP_BASE_COLOR: MaterialProperty¶
SpecularColor, Metallic, Specular Also used in Substrate which uses Albedo/F0 parameterization
- Type:
5
- Type:
used in Lightmass, not exposed to user, derived from
- MP_EMISSIVE_COLOR: MaterialProperty¶
0
- MP_METALLIC: MaterialProperty¶
6
- MP_NORMAL: MaterialProperty¶
10
- MP_OPACITY: MaterialProperty¶
1
- MP_OPACITY_MASK: MaterialProperty¶
2
- MP_REFRACTION: MaterialProperty¶
19
- MP_ROUGHNESS: MaterialProperty¶
8
- MP_SPECULAR: MaterialProperty¶
7
- MP_SUBSURFACE_COLOR: MaterialProperty¶
15
- MP_TANGENT: MaterialProperty¶
11