unreal.MaterialProperty¶
- class unreal.MaterialProperty¶
Bases:
EnumBaseEMaterialProperty
C++ Source:
Module: Engine
File: SceneTypes.h
- MP_AMBIENT_OCCLUSION: MaterialProperty = Ellipsis¶
18
- MP_ANISOTROPY: MaterialProperty = Ellipsis¶
9
- MP_BASE_COLOR: MaterialProperty = Ellipsis¶
SpecularColor, Metallic, Specular Also used in Substrate which uses Albedo/F0 parameterization
- Type:
5
- Type:
used in Lightmass, not exposed to user, derived from
- MP_EMISSIVE_COLOR: MaterialProperty = Ellipsis¶
0
- MP_FRONT_MATERIAL: MaterialProperty = Ellipsis¶
30
- MP_MATERIAL_ATTRIBUTES: MaterialProperty = Ellipsis¶
^^^ New material properties go above here ^^^^
- Type:
33
- MP_METALLIC: MaterialProperty = Ellipsis¶
6
- MP_NORMAL: MaterialProperty = Ellipsis¶
10
- MP_OPACITY: MaterialProperty = Ellipsis¶
1
- MP_OPACITY_MASK: MaterialProperty = Ellipsis¶
2
- MP_REFRACTION: MaterialProperty = Ellipsis¶
19
- MP_ROUGHNESS: MaterialProperty = Ellipsis¶
8
- MP_SPECULAR: MaterialProperty = Ellipsis¶
7
- MP_SUBSURFACE_COLOR: MaterialProperty = Ellipsis¶
15
- MP_TANGENT: MaterialProperty = Ellipsis¶
11
- MP_WORLD_POSITION_OFFSET: MaterialProperty = Ellipsis¶
12