unreal.MaterialParameterCollection¶
- class unreal.MaterialParameterCollection(outer=None, name='None')¶
Bases:
unreal.ObjectAsset class that contains a list of parameter names and their default values. Any number of materials can reference these parameters and get new values when the parameter values are changed.
C++ Source:
Module: Engine
File: MaterialParameterCollection.h
Editor Properties: (see get_editor_property/set_editor_property)
scalar_parameters(Array(CollectionScalarParameter)): [Read-Write] Scalar Parametersvector_parameters(Array(CollectionVectorParameter)): [Read-Write] Vector Parameters