unreal.MaterialLayersFunctionsRuntimeData¶
- class unreal.MaterialLayersFunctionsRuntimeData¶
Bases:
StructBaseMaterial Layers Functions Runtime Data
C++ Source:
Module: Engine
File: MaterialLayersFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
blends(Array[MaterialFunctionInterface]): [Read-Write]layers(Array[MaterialFunctionInterface]): [Read-Write]