unreal.MaterialLayersFunctionsRuntimeData
¶
- class unreal.MaterialLayersFunctionsRuntimeData¶
Bases:
StructBase
Material Layers Functions Runtime Data
C++ Source:
Module: Engine
File: MaterialLayersFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
blends
(Array[MaterialFunctionInterface]): [Read-Write]layers
(Array[MaterialFunctionInterface]): [Read-Write]