unreal.MaterialLayerLinkState¶
- class unreal.MaterialLayerLinkState¶
Bases:
EnumBaseEMaterial Layer Link State
C++ Source:
Module: Engine
File: MaterialLayersFunctions.h
- LINKED_TO_PARENT: MaterialLayerLinkState = Ellipsis¶
Saved with previous engine version
- Type:
1
- NOT_FROM_PARENT: MaterialLayerLinkState = Ellipsis¶
Layer is based on parent material, but should not mirror changes
- Type:
3
- UNINITIALIZED: MaterialLayerLinkState = Ellipsis¶
0
- UNLINKED_FROM_PARENT: MaterialLayerLinkState = Ellipsis¶
Layer should mirror changes from parent material
- Type:
2